This job listing has expired and the position may no longer be open for hire.

Associate Core Engineer - Sledgehammer Games at Sledgehammer Games Inc

Posted in Information Technology 30+ days ago.

This job brought to you by eQuest

Type: Full-Time
Location: Foster City, California





Job Description:

Sledgehammer Games is seeking a new Associate Core Engineer! This position involves working with artists, game programmers, and fellow engine programmers to develop and refine our engine. You will have a passion for attention to detail and has a broad interest in chipping into diverse areas of development including visuals, iteration times, code quality, performance, and reliability.

Your orders and Directives:


  • Collaborate with artists, designers, game and engine programmers in order to maintain and implement tools and features in the engine.

  • Support and improve the live service, including performance measurement and optimization.

The Medals and Honors You Must Have Earned:


  • A minimum of 3 years’ experience on at least one shipped titl

  • C++ and object-oriented design skills

  • Strong critical thinking and problem-solving skills

  • Passion for systems or graphics programming and algorithms / mathematics (linear algebra, trigonometry)

  • Good understanding of game content pipeline and tools

  • Strong ability to collaborate with technical and non-technical teammates

  • Self-motivated and a phenomenal teammate willing to pitch in on many areas in development

  • Passion for writing clean and performant code

What you should know to earn double!


  • Familiarity with rendering techniques, shader development and graphics hardware and API’s

  • Experience with multi-threaded programming

  • Knowledge of C#, JavaScript, Python, or other languages

  • Experience with particle / effects systems

  • A degree in computer science, related field, or equivalent experience

  

About us:

Located in the San Francisco Bay Area, we’re the video game development team behind Call of Duty: Advanced Warfare and Call of Duty: WWII. Since our founding in 2009, making AAA games has been our greatest passion. The strength of our teams makes us not only excellent at what we do, but at how we do it. We firmly believe in supporting our talented employees to be the best they can be, whether they are artists, engineers, producers, or designers. Here at Sledgehammer Games, everyone is a gamemaker. We’re a Call of Duty studio that prides itself on innovation and taking risks, which is one of the most rewarding aspects of game development. With world-class audio, design, engineering, and art teams, we’ve been able to achieve some of the highest-quality game execution of any studio in the industry. We love what we do and work hard to make sure that each new game we make is even better than the last. Creativity is key, and we’re looking for all-new talent and game developers for our exciting next project.