Industrial Toys was founded by Industry veteran Alex Seropian in 2012 with the goal of making the world’s best mobile FPS games. After being acquired by Electronic Arts in 2018, Industrial Toys has been growing fast and is looking for more people to help change the landscape of mobile games at EA and around the world. Building on hard- won knowledge as an indie studio, Industrial Toys is looking for more like-minded people who are also "Mobile To The Core!"
If you're interested in creating new experiences that will reach mobile players around the world, we would like to hear from you!
Work with engineers and other designers to develop weapons systems for a first person shooter
Design and build a diverse array of high-quality weapons
Take part in internal and external playtests, and iterate based on feedback
Generate actionable changes from research and live data
Quickly prototype design ideas in-game and rapidly iterate via playtesting
Develop data-gathering methods for game balancing and tuning
Experience designing weapon systems on at least one shipped first-person shooter title
Demonstrable content creation skills
Outstanding self-motivation and initiative in a highly dynamic environment
Demonstrative proof of an open-minded, progressive thinker who is flexible, energetic and driven with the ability to overcome obstacles and challenges with working solutions