This job listing has expired and the position may no longer be open for hire.

Lead Lighting Artist at Activision Publishing Inc in Santa Monica, California

Posted in General Business 30+ days ago.

Type: Full-Time





Job Description:

Job Title: Lead Lighting Artist

Requisition ID: R006624

Job Description:
Your Mission

We are on the hunt for an exceptional Lead or Specialist Lighting Artist to join our team. Our ideal candidate should have a passion for making games, with a technical understanding and focus on realistic lighting. Additionally, our ideal candidate would also be able to show examples of lighting they have done for other AAA titles.

What you'll be doing:


  • Work to directly with Art direction and Studio leadership develop and drive the look of our game with a focus on gameplay and in-game cinematic lighting.

  • Collaborate with engineering to pioneer new workflows, tools, and tech that drive visuals to industry leading standards.

  • Contribute to the strategic planning of high-profile pipelines and processes relating to the lighting department.

  • Take on major high-risk initiatives for department, studio, and/or multi-studio wide improvement.

  • Responsible for the quality and efficiency of art content generated by the team.

  • Ensure that lighting assets meet runtime and disk budgeting requirements.

  • Anticipate, identify, and report potential production problems.

  • Work in and maintain an efficient organization structure for all lighting assets.

  • Maintain and understanding of current industry lighting techniques.

  • Collate, author and maintain lighting department documentation.

Player Profile


  • Expert presence and influencer within and between disciplines.

  • Fully understands and has hands on expertise of all aspects of a lighting pipeline including:

    • Understands HDR values and Skybox capture processes.

    • Material balancing and strong understanding of shaders.

    • Experience in balancing all aspects of a PBR workflow, from exposure, camera settings, albedo values, gloss, etc.

    • Experience capturing light readings on location alongside skies.

    • Knowledgeable of latest trends in cinematography, photography, and able to provide examples

    • Has experience with and can provide examples of color scripts

    • Excellent understanding of color grading, LUTs and how to use them effectively

    • Experience owning the "final image" - balancing and tweaking the result and harmonizing all aspects to work together, including lighting, skybox, exposure, materials, post fx (such as bloom), vignette, etc.



  • Experience in lighting environments and characters with an understanding of gameplay implications.

  • Excellent understanding of composition and the ability to enhance mood with lighting.

  • Ability to follow design reference and ability to achieve realism.

  • Photoshop experience.

  • Must be proactive and work well in a large team environment.

  • Shipped 3 or more AAA game titles or have equivalent experience.

  • 7 or more years of industry experience.



Extra Points:

  • Experience with Radiant.

  • A basic understanding of game scripting.

About Treyarch

Founded in 1996, Treyarch is an award-winning videogame studio, driven to create awesome games for the world to enjoy. It is an approach that has helped make the studio behind the Black Ops series an industry-leading developer. Call of Duty®: Black Ops , Call of Duty®: Black Ops II , Call of Duty®: Black Ops III , Call of Duty®: Black Ops 4, and the studio's most recent release, Call of Duty®: Black Ops - Cold War , have all gone on to break industry records. Additionally, Treyarch is the birthplace of fan favorite, Call of Duty 's Zombies.

Working at Treyarch means having the opportunity to work on some of the biggest videogames in the industry, all within a culture that values individual talent and the teams that bring games to life. We provide our teams with the cutting-edge development tools needed to make their most ambitious plans a reality, allowing for rapid iteration and the ability to create the kinds of memorable gameplay moments that are ultimately shared by millions of fans around the world. We also embrace challenges, knowing that together, we can overcome anything...and hopefully inspire a few new game developers along the way.

Treyarch is wholly owned by Activision. To learn more about our studio, please visit us at www.treyarch.com , on Facebook at www.facebook.com/treyarch , and @treyarch on Twitter.





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