Realtime Technical Artist at Arthrex, Inc. in Naples, Florida

Posted in Design 9 days ago.

Type: Full-Time

Job Description:

Requisition ID: 48381 
Title: Realtime Technical Artist 
Division: Arthrex, Inc. (US01) 
Location: INC - Arthrex One (US33) 





We’re looking for great candidates to join our team at Arthrex! We are a global medical device company that has over thirty-five (35) years of experience in the orthopedic industry.  Our global headquarters are located in Naples, Florida, with regional headquarters in Munich, Germany, and subsidiaries all over the world. We currently have over 5,000 employees (our website is  Arthrex employees are enthusiastic, hardworking and dedicated to Arthrex’s corporate mission of Helping Surgeons Treat Their Patients Better.   We provide a competitive compensation package with a positive workplace culture where employees exhibit great pride, and camaraderie.


Health and Dental Insurance

 - Free lunch, Monday thru Thursday

 - Paid Time Off (PTO)

 - Tuition Reimbursement

 - 401k Retirement Plan with Matching Contributions

 - Annual Bonus (40% of the bonus distributed in January and 60% in July)


Main Objective: Collaborate in the Realtime Computer Graphics and AR/VR production process, from conception to delivery, to create high quality realtime and AR/VR applications. This person will focus on the programming side vs 3D content creation side of the production process.


Essential Duties and Responsibilities:

  1. Collaborate in all phases of the realtime computer graphics production pipeline including concept design, front end application development, pipeline development, tool development, C# scripting, 3D modeling – both hard surface and organic, rigging – both mechanical and character based, animation, motion capture, materials and texture development, shader development, lighting, rendering, and visual effects with emphasis on Technical Art.

  2. Ability to work all aspects of a project: design, scripting/programming, modeling, texturing, lighting, animation, UI/UX design, and motion graphics.

  3. Coordinate with Department Managers, Marketing Team Leaders and Product Managers to produce realtime computer graphics and AR/VR applications.

  4. Confer with Direct Supervisors, Product Managers and Team Leaders to apprise them on the progress of realtime computer graphics and AR/VR projects.

  5. Examine surgical videos, still and stock footage as required at a fundamental level.  Observes surgical demonstrations including cadaver dissections.


Knowledge and Skills:

  • Intermediate knowledge of Unity and/or Unreal Engine

  • Intermediate understanding of programming in C# and/or C++ and Blueprints

  • Intermediate knowledge of 3D Animation programs: 3DS Max, Maya, Zbrush, Houdini, Cinema 4D preferred

  • Intermediate knowledge of realtime visual effects, shader development, and rendering

  • Experience with UI/UX design

  • Intermediate knowledge of AR/VR Development

  • Understanding of professional team software development practices, including unit testing and version control

  • Understanding of mathematics critical to 3D interactive development, including linear algebra and matrix operations


Education/ Experience:

  • 3 Years experience required

  • High school diploma or equivalent required

  • BS/BA Degree in Computer Science/Game Design/Computer Animation/Visual Effects preferred

All qualified applicants will receive consideration for employment without regard to race, color, religion, age, sex, sexual orientation, gender identity, national origin, disability or protected veteran status.