Collaborate with scientists and engineers to create and iterate on rapid prototype software for user experimentation, modeling, and visualization
Design, develop, maintain, and document efficient, reusable, and reliable software
Design, prototype, and test system control algorithms and interfaces for Client electromechanical systems
Required Qualifications
Bachelor's degree in computer science, mechatronic engineering, electrical engineering or related field, or equivalent experience
1+ years of experience developing prototype interactions, interfaces, and/or experiences using Unity and Unreal Engine, as demonstrated in a strong portfolio
Experience with standard software practices including source control and unit testing
Excellent communication skills and ability to work collaboratively within a cross-discipline team environment