Senior Rendering Engineer at EA in Pasadena, California

Posted in Information Technology 29 days ago.

This job brought to you by eQuest

Type: Full-Time

Job Description:

Industrial Toys is a AAA mobile developer founded by Halo veteran Alex Seropian. Our mission is to make games that are Mobile To The Core! We are currently working to bring cutting edge FPS gaming to your phone. If you’re interested in working with veteran mobile, console, and PC developers in creating new AAA experiences that will reach billions of mobile players around the world we would like to hear from you!



  • Prototype, refine and optimize mobile rendering pipeline that includes: real-time/static lighting, shadows, post processing, physically based shading

  • Create clean APIs for internal graphics tools and editors to support the art and tech art.

  • Improve, debug, and extend existing graphics and art pipelines while also building new technology that scales across a range of mobile devices

  • Create robust platform agnostic systems with abstraction layers that enable maximum cross-platform feature parity on iOS and Android

  • Design, implement, measure, and analyze algorithms for rendering and visual effects

  • Keep up to date of latest developments in mobile hardware & software via developer support, conferences, and publications

  • Mentor other engineers

Required Skills

  • Strong C/C++ skills

  • Professional game or engine development experience

  • Understanding of various mobile GPUs and tools used in popular devices and their performance characteristics

  • Solid foundation in 3D math, algorithms, and modern computing fundamentals

  • Comfort with handling large code bases

  • Ability to define deliverables and collaborate on production scheduling

  • Understanding of different shading languages like HLSL, GLSL, SPIR-V, Metal Shading Language

  • Excellent spoken and written communication

Preferred Skills

  • Passion for making games

  • Experience with OpenGL ES 2 and 3+

  • Experience with modern rendering APIs like Vulkan or Metal

  • Shipped multiple real-time products

Bonus Skills

  • Experience using Android NDK and/or iOS with C++/Objective-C

  • Experience with GPU profiling tools like ARM Mali Graphics Debugger or Apple Instruments

Company Perks

  • Spacious 19,000 sqft 10th floor office with amazing views of the San Gabriel mountains, all of Pasadena, and Los Angeles (on a clear day)

  • Weekly Happy Hours, donuts and bagels.

  • Full kitchen with snacks, drinks, espresso machine and nitro cold brew

  • A game room with classic multi-arcade machines, modern consoles, and PC gaming stations

  • Foosball, Ping-pong table, and Cornhole game

  • EV charging

  • Motorized sit-stand desks

  • Private wellness room