This job listing has expired and the position may no longer be open for hire.

Environment Artist at ZeniMax Media

Posted in Art 30+ days ago.

This job brought to you by eQuest

Type: Full-Time
Location: Dallas, Texas

Job Description:

Escalation, part of the ZeniMax Media Inc. family of companies, is seeking a talented Environment Artist to join our team in making AAA games.

The ideal candidate will have some experience with Next-Gen asset creation, high poly/low poly modeling, and PBR texture creation, in addition to world building knowledge. This job is a very versatile position that will use all aspects of your industry knowledge to create props, textures, and environments that stride to set the new industry standard in visuals.


  • Create models, textures and set pieces, based on concept art and the need of the project.

  • Work closely with the Lead, designers, and other artists to model props and world build.


  • 3+ years of experience

  • Familiarity with working on futuristic hard surface modeling

  • Solid experience with world building, texturing and lighting inside a game editor such as Radiant, Unreal or comparable editor

  • Solid experience in environment asset creation using contemporary, real-time rendering methods

  • Understanding of modern 3D modeling packages

  • Solid team player with strong work ethic and cooperative attitude

  • Self-motivated and focused worker with good communication and collaboration skills

  • Willingness to undertake technical R&D related to game environments creation

Desired Skills and Pluses:

  • Familiarity with ZeniMax game engines, tools and material creation

  • Game industry experience

  • Console development experience

  • Passion for gaming, First Person Shooters in particular

  • Experience using Modo

  • Experience in organic prop and environment creation

  • Experience with Substance Painter and Designer

See Job Description